![]() ![]() For 2 tokens, Killers can receive up to a 5% Haste status effect for 10 seconds. Hex: Devour Hope (Hag) - This perk rewards Killers with tokens for each time a Survivor is unhooked within 24 meters of the Killer.Hex: Haunted Ground (Spirit) - This perk punishes Survivors for cleansing or blessing Hex totems by leaving all of them with an Exposed status effect for up to 60 seconds, allowing the Killer to deal a one-hit blow on a healthy survivor with their basic attack.The regression speed can go upwards by up to 200% of the normal speed. Hex Ruin (Hag) - This perk is one of the best perks to use on a killer as it regresses Generator repair progression for all generators when they are not being worked on.This build relies on nothing but Hex Perks. This is an amazing perk that can catch survivors off guard. Moreover, it will also give you an Undetectable status effect for up to 16 seconds. Tinkerer (Hillbilly) - This perk will give you a Loud Noise Notification when a generator repair progress reaches 70%.If they are close to you or hiding in a locker, then this perk won’t reveal them. Barbeque & Chili (Cannibal) - Every time you hook a Survivor, this perk will activate giving away the location or auras of all Survivors within the 40-meter radius of the hook.A very handy perk to get an early jump on the match. Lethal Pursuer (Nemesis) - This perk reveals all of the Survivors’ locations at the beginning of the Trial, with the auras lasting for up to 9 seconds.If you’re a Killer that likes to start the match with loads of information at your disposal, then this build is for you. This makes it harder for them to wiggle out of your grasp when they are being carried to the hook. Iron Grasp (Generic Perk) - This perk allows you to get survivors on a hook easier by reducing the effects of Survivor’s wiggles by 75%.Bitter Murmur (Generic Perk) - This perk reveals the location or aura of all Survivors for up to 10 seconds every time a generator is fully repaired. ![]() This build is generally good for early game and new players. These perks are available to every Killer at every level. This is a basic Killer build that does not require you to unlock any of the killers in the game. Stridor (Nurse) - This perk is useful for locating injured Survivors from their grunts and healthy Survivors just from their breathing as it increases the volume of Grunts and Breathing by up to 50% and 25%, respectively, in tier 3.Whispers (Generic Perk) - This perk alerts you via the perk glowing when Survivors are up to 32 meters within your proximity.Sloppy Butcher (Generic Perk) - This perk increases the amount of bloodshed by Survivors from Basic attacks by up to 100% in tier 3.Bloodhound (Wraith) - This perk allows you to locate injured Survivors as their pool of blood appears bright red, making it easier to spot, and can be tracked for up to 4 seconds longer in tier 3.Skill is required for this build to be sufficient. This build relies heavily on tracking down Survivors and hunting them down like a true predator. This will further slow down the Survivor side from locating their allies and healing them. This effect can be inflicted upon up to 4 Survivors in tier 3 as long as the hex totem remains standing. Hex: The Third Seal (The Hag) - This perk tampers with the Survivor’s aura-reading capabilities by inflicting a Blindness status effect when you land a basic or special attack on them.This makes it easier for you to catch up to Survivors and slug them when they try to heal their allies. Coulrophobia (The Clown) - A Survivor’s healing speed is reduced by up to 50% in tier 3 as long as they are within your terror radius.This includes if a survivor is reviving a downed teammate. A Nurse’s Calling (Nurse) - It is an aura-based perk that reveals the location of Survivors healing themselves or being healed up to 28 meters from the Killer at tier 3.So crawling survivors can’t hide anymore haha. Deerstalker (Generic Perk) - reveals the aura of Survivors that are in a Dying State for up to 36 meters from the Killer at tier 3.This is a build designed to maximize the number of players you can down in a match by giving away the location of downed survivors to you and making it difficult for players to find downed teammates. Most of the perks in this game are considerably balanced so I will name which perks are the best in my opinion along with the title of the builds. This list will be the top ten best killer builds in Dead by Daylight. As the game adds updates and nerfs, this list is subject to change, and this is also just my humble opinion. This is an updated best killer builds top ten list that includes the latest and greatest perks to use on a loadout. I always get asked what the best builds are, and what gives the best results. ![]()
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